Difference between revisions of "Talk:Toödsinpua"

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(Created page with "Things to do: 1. Consider changing jumping captures movement of camelry to capturing through moving to one node orthogonally forwards along the forwards diagonal beyond the captured piece's node, until the ability to move all the way through is also unlocked. 2. Consider allowing promoted archers to attack two spaces away when not separated by an allied piece in one movement, subject to the same no-towers limitation. 3. Make and add figures demonstrating the possible mo...")
 
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1. Consider changing jumping captures movement of camelry to capturing through moving to one node orthogonally forwards along the forwards diagonal beyond the captured piece's node, until the ability to move all the way through is also unlocked.
1. Consider changing jumping captures movement of camelry to capturing through moving to one node orthogonally forwards along the forwards diagonal beyond the captured piece's node, until the ability to move all the way through is also unlocked.
2. Consider allowing promoted archers to attack two spaces away when not separated by an allied piece in one movement, subject to the same no-towers limitation.
2. Consider allowing promoted archers to attack two spaces away when not separated by an allied piece in one movement, subject to the same no-towers limitation.
3. Make and add figures demonstrating the possible movements for each piece.
3. Make and add figures demonstrating the possible movements for each piece.
4. Talk about tournament stuff maybe?
4. Talk about tournament stuff maybe?

Revision as of 04:00, 25 September 2022

Things to do:

1. Consider changing jumping captures movement of camelry to capturing through moving to one node orthogonally forwards along the forwards diagonal beyond the captured piece's node, until the ability to move all the way through is also unlocked.

2. Consider allowing promoted archers to attack two spaces away when not separated by an allied piece in one movement, subject to the same no-towers limitation.

3. Make and add figures demonstrating the possible movements for each piece.

4. Talk about tournament stuff maybe?