Deity |
Description |
Image
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The Moon Mother (White stag) |
Goddess of the Moon. Also associated with Kindness, Mercy and Leadership. Queen of the Gods. The moon in the sky is a symbol of her role as ruler and leader in opposition to evil, its light shining and giving sight in the darkness of the night. Due to Atsiq being a matriarchal society, the Moon Mother, in her capacity as Moon Goddess, is said to be the only one to have power over the Queens and Duchesses of Atsiq. Kind, gentle, yet firm and commanding. Never raises her voice, yet commands absolute authority. Her Animal Aspect is a white/silver stag, with extremely elaborate and interweaving antlers. |
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The Traveler (Wandering Raven) |
God of Knowledge. Associated with Intelligence, Curiosity, Adventure and Exploration. His representation as a traveller who comes down to earth to learn emphasises the journey, the quest inherent in knowledge seeking. Represents a more physical side of being a scholar, as someone who goes out, talks to people, engages, and learns from experience. Represents Curiosity as an emotion that leads to action. Clever, quick thinking, friendly, down to earth. A trickster with a good sense of humour. His Animal Aspect is a giant black raven, with an extra eye under each wing, which he uses to look for adventure while flying above the world. |
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The Flaming Child (Red Fox) |
Goddess of Fire. Associated with Heat, Warmth, Light and Food. Represents both aspects of fire, both as an important contributor to mankind's survival, a provider of defence against the cold and the darkness, but also as a dangerous, unreliable force, that can quickly grow out of control. Often associated with the creation of other essential tools that provide protection or cover against the elements. Her hunger, her outbursts and her difficulty controlling her power represent the uncontrollable nature and power of fire. Childish, erratic, brat. Always hungry. The youngest of the gods. Extremely protective of mortals. Usually innocent and friendly, unless mortals are threatened, in which case becomes one of the most dangerous and violent Pillars. Her Animal Aspect is a red fox with bright orange eyes and its tail on fire. |
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The Challenger (Green Wolf) |
God of the Hunt. Associated with Courage, Strength and Tradition. An important God during warfare. Represents hunting as an important cultural practice on Atsiq, with of the rituals and traditions surrounding the practice being attributed to him in myths. His personality represents reckless combat and the more brutish, less rational side of warfare. His skill in hunting is associated with him having a strong connection to animals, plants and the earth, and being in tune with Nature. Cocky, confident, loud. Never refuses a challenge, never backs from a fight. Refuses to be called cowardly. Quick to anger, easy to manipulate by taunting. His Animal Aspect is a Green Wolf with brown tufts of fur. Much like his humanoid form, its canines extend to its jaw. |
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The Ever-Watcher (Old Bear) |
Goddess of Justice. Associated with Truth, Law and Wisdom. Her judging is unbiased and unquestionable. The law is followed and upheld under her watchful gaze. Also judges the souls of the dead, deciding whether the souls are worthy of the Afterlife, otherwise mauling them as punishment. Judges the dead and the living equally, for not even in death can the Law be escaped. Her personality represents Justice as an immovable object, something inevitable that cannot be changed through clever wordplay. Strict, emotionless, no nonsense, very direct, never using flowery language, telling lies or omitting anything. Wise and experienced. Her Animal Aspect is an old, grey, furry bear, with three glowing blue eyes. |
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The Ocean Father (Purple Turtle) |
God of the Ocean. Associated with Storms, Rain, Passages, New Beginnings and Change. A powerful God, with command over the weather, he is hard to please and very quickly can turn against mortals, should they fail to please him. Oversees rituals, passages and beginnings, granting his favor to those that perform his rituals correctly, rejecting them if a single mistake is made. As the Husband to the Moon Mother, she holds power over him, easily swaying his mood. Serious, bad-tempered, moody and greedy. Angry and vengeful. Egotistical and jealous. Bipolar, very quickly changing his mind, self-contradicting. His Animal Aspect is a Giant Turtle, with purple eyes and a purple shell. |
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The Bard (Blue Stoat) |
God of Love. Associated with Relationships, Friendship and Creativity. Responsible for Fun and Partying, ensuring that events go to plan. Creator of Dreams and Music. Also responsible for Commerce, Trading and Business. Bonds between mortals, be they of Friendship, Love or Trust, when united in the proper ritualistic manner, are sacred to him, and breaking them would lead to losing his favor, leading to poverty and failure in business affairs. Flirty, dreamy and charming. Creative and clever. A dreamer, idealist. Always laughing and joking. A trickster, always getting in trouble. His Animal Aspect is the Blue Stoat, a cute and friendly creature. |
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The World Shaper (Horned Hare) |
Goddess of Agriculture. Associated with Fertility, Nature, Earth and Valleys. Responsible for providing a good harvest. Shaper of Mountains, and the fertile valleys where Farming is done. Associated with labor, crafts and farming. Rewards hard work, punishes laziness. Also associated with mining and smithing, with metalworking being invented by her in a myth. Friendly, excited, hard working. Always willing to help or provide some divine intervention. A bit of an airhead, easily distracted. Unable to sit still or concentrate for too long. Her Animal Aspect is a Brown Hare, with two large curved horns on its forehead. |
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The Great Speaker (Black Auklet) |
Goddess of Diplomacy. Her domain includes the many sides of Diplomacy, meaning that she represents not only Cooperation, Politeness and Agreement, but also Politics, Spying, Sabotage, and even Rivalry, Conflict and War. In her position as a War Goddess, she fills the role of the more refined side of warfare, such as Tactics and Strategy, being depicted as a commander and leader. Secretive, mysterious, impenetrable. Always speaking in parables, in a roundabout, flowery manner. Two-faced, never showing true intentions. Easy to offend. Her Animal Aspect is a Black Crested Auklet, with white eyes, beak and crest plumes. |
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