Difference between revisions of "Liaghwa"

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==History==
==History==
wip
The United Kingdom of Liaghwa was reestablished in 1952 after decades of Qonklese rule, shortly after the end of the devestating Pangyeoun War. The country is a multi-party state with Kuulism dominating the political landscape of Liaghwa shortly after independence from the Qonklese Empire. Liaghwa is considered to be a constitutional monarcho-kuulist state, ceremoniously ruled by a king/queen with limited powers and a large multiparty parliamentary council. Within the council there are politicians and religious figures with dozens of combinations of differing political stances mixed with traditional Duqanic religious beliefs. The Duqan people are egalitarian, traditional, proud, superstitious/religious, and community (clan/family) oriented. The economy is Kuulist. I will be creating a new small religion exclusive to the Duqan that features polytheism (ATLA inspired sorta), monasticism, harmony/balance with the universe, and ritualistic cannibalism :D
The Duqanic people come from the early Kwang people, they migrated during the time of the First Warring States Period between 800-500 BCE. I would like to create a culture that is in part inspired by Japanese and Chinese culture. Duqan people have always more or less adopted Qonklese culture to some degree, usually taking it and morphing it with traditional Duqanic culture. I’m still working on the culture, but its definitely going to be Asian inspired. The culture is extremely egalitarian and is accepting of homosexuality. Gender norms are fluid, but they only believe in two genders. The family and clan raise children instead of just the parents. Duqanic culture has always leaned towards communal society, and after the Kuulist party taking power in the 1950s this idea was put into greater effect by the clans.
Throughout history the Duqanic people have mostly stuck to their main island. Many important battles have taken place between that small distance between the island and the mainland. The current encroach onto mainland territory is mostly a buffer zone for the core territory, but is just as settled as the main island. Throughout history the Duqanic clans have never expanded past the peninsula directly northwest of Karduv and the bay directly southwest of Liaghwa. They tend to stick to their islands. Foreigners see the Duqan as fierce guardians of their islands, zealots, kuulist, and barbaric cannibals.


==Geography==
==Geography==
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===Architecture===
===Architecture===
Liaghwese architecture is a style of architecture native to Duqanic society in western Soltenna. Influenced considerably over the millenias by nearby cultures, especially Kwangic culture, Liaghwese architecture has evolved significantly, but the core design and values have stayed the same: harmony and balance between nature and humans in a communal setting. Different styles have developed wherever Duqanic people have lived depending on the local environment and climate.
The Liaghwese islands to this day are heavily forested, and as such wood is an incredibly important material seen all over Duqanic architecture. Stone and other minerals native to the islands also make up a significant portion of Duqanic architecture. Unique styles and artwork decorate buildings.


The two main building types that are quintessentially Liaghwese are the large residential [[Vadong]] compounds and the tall Shozhema tower temples.
===Literature===
===Literature===



Latest revision as of 02:19, 8 June 2024

CapitalNgujang
Official languages Anulanic, Standard Kwang
Ethnic groups Duqanic
Demonym Liaghwese
Government constitutional monarcho-kuulist state
 -  Ngisu, King/Queen
Legislature Holy Congress
Independence from the Qonklese Empire on February 3, 1952
Population
 -  2020 estimate 10,247,000

Liaghwa (Anulanic: Country [IPA]), officially the United Kingdom of Liaghwa, is a country located in Western Soltenna bordering Karduv and shares a maritime border with Awarahl and Tzulhon.

Etymology

History

wip The United Kingdom of Liaghwa was reestablished in 1952 after decades of Qonklese rule, shortly after the end of the devestating Pangyeoun War. The country is a multi-party state with Kuulism dominating the political landscape of Liaghwa shortly after independence from the Qonklese Empire. Liaghwa is considered to be a constitutional monarcho-kuulist state, ceremoniously ruled by a king/queen with limited powers and a large multiparty parliamentary council. Within the council there are politicians and religious figures with dozens of combinations of differing political stances mixed with traditional Duqanic religious beliefs. The Duqan people are egalitarian, traditional, proud, superstitious/religious, and community (clan/family) oriented. The economy is Kuulist. I will be creating a new small religion exclusive to the Duqan that features polytheism (ATLA inspired sorta), monasticism, harmony/balance with the universe, and ritualistic cannibalism :D

The Duqanic people come from the early Kwang people, they migrated during the time of the First Warring States Period between 800-500 BCE. I would like to create a culture that is in part inspired by Japanese and Chinese culture. Duqan people have always more or less adopted Qonklese culture to some degree, usually taking it and morphing it with traditional Duqanic culture. I’m still working on the culture, but its definitely going to be Asian inspired. The culture is extremely egalitarian and is accepting of homosexuality. Gender norms are fluid, but they only believe in two genders. The family and clan raise children instead of just the parents. Duqanic culture has always leaned towards communal society, and after the Kuulist party taking power in the 1950s this idea was put into greater effect by the clans.

Throughout history the Duqanic people have mostly stuck to their main island. Many important battles have taken place between that small distance between the island and the mainland. The current encroach onto mainland territory is mostly a buffer zone for the core territory, but is just as settled as the main island. Throughout history the Duqanic clans have never expanded past the peninsula directly northwest of Karduv and the bay directly southwest of Liaghwa. They tend to stick to their islands. Foreigners see the Duqan as fierce guardians of their islands, zealots, kuulist, and barbaric cannibals.

Geography

Geology

Climate

Biodiversity

Politics

wip The United Kingdom of Liaghwa is a cross between a multiparty Kuulist state and a constitutional monarchy. The Holy Congress of Sukihap (pending name), is a council of hundreds of members, consisting of Hanulan religious figures and politicians that act as both the legislatory body and the executive body. The congress elects a Ngisu (basically king/queen), that acts as both the highest judicial figure, and a ceremonial leader of the clans. The Ngisu has some executive powers as well, but over all is subject to the people (congress) as their civil servant. The Judicial Congress (pending name) operates similar to the Sukihap in the sense it is run by a massive council of members.

Government

kuulist AND constitutional monarchy

Administrative divisions

Foreign relations

wip Diplomatically the Kingdom is a minor power worldwide, and even in Soltenna it isn’t extremely well known, usually taking a backseat in regionwide politics, choosing to follow in Qonklese or Kuulist footsteps unless it goes against their traditional cultural values.

Military

Economy

wip Liaghwa is a Kuulist economy with a black market capitalist underbelly that relies heavily on manufacturing as its main source of economic output. Extraction of minerals also contributes substantially to the economy. The Clans step in and distribute resources wherever needed within the community. Unlike traditional Kuulist ideology (though Liaghwa already isn't traditionally Kuulist because of the monarchy...), citizens of Liaghwa do have a stipend of money that the government pays out every month (or maybe year?). Liaghwese can own their own personal belongings, but the clans provide shelter, food and water (in the form of redeemable grocery stamps), land/property, livestock, and automobiles. Private owned businesses are illegal though the government has more or less turned a blind eye toward this as of late due to the steady economic growth of the country because of the black market. Maybe in the future a hybrid Kuulist-capitalist economy will emerge. (idk still gotta hash out the details to all this)

Transport

primarily car, there is a few notable train lines that span the main island

Energy

coal and...

Science and technology

Tourism

not really

Demographics

wip The Duqanic clans consist of proud, honorable, traditional, egalitarian, and at times, backwards, people. The country is about 82% Duqanic, a Kwang people who migrated over from Qonk territories back in the First Warring States Period, roughly 800-500 BCE. Modern Kwai (Kwang?) people were settled by the Qonklese Empire in order to establish more control over the territory; they consist about 10% of all Liaghwese. About 8% of citizens are of a different ethnic group.

Ethnic groups

wip Duqan, Kwang, random

Urbanisation

Language

Education

Healthcare

Religion

wip Traditional Duqanic religion is Hanula (pending name); consisting of 4 major deities, each coinciding with the major elements (earth,fire,water,air), and many spirits. Some beliefs include: balance/harmony with nature and the universe, honor above all, all other religions are false, the Duqanic are the chosen holy people, and prosylitizing is discouraged. Still am working on this religion. To this day, the people are usually pretty religious. About 79% of the country still practices Hanulan, and the next most popular belief is Atheism, followed by Iovism.

Hanulan also encourages cannibalism, but after Qonklese occupation in the 1900s the practice is not as popular as it once was. There is an ancient ritual battle practice called Lekwam; during battle warriors carve out the hearts of enemies and eat their hearts, both as a “sacrifice” to the gods and an intimidation tactic. Other body parts may also be consumed, but is not as common. Nowadays, the only legal way to practice cannibalism is by traditional Duqanic duel for honor/disputes. Scholars are not entirely certain where cannibalistic practices originated, but there is strong evidence that the pre-Ngerupic people that inhabited the main island of Liaghwa practiced cannibalism before the Duqanic absorbed the people into their society.

Culture

Heritage

Architecture

Liaghwese architecture is a style of architecture native to Duqanic society in western Soltenna. Influenced considerably over the millenias by nearby cultures, especially Kwangic culture, Liaghwese architecture has evolved significantly, but the core design and values have stayed the same: harmony and balance between nature and humans in a communal setting. Different styles have developed wherever Duqanic people have lived depending on the local environment and climate.

The Liaghwese islands to this day are heavily forested, and as such wood is an incredibly important material seen all over Duqanic architecture. Stone and other minerals native to the islands also make up a significant portion of Duqanic architecture. Unique styles and artwork decorate buildings.

The two main building types that are quintessentially Liaghwese are the large residential Vadong compounds and the tall Shozhema tower temples.

Literature

Art

Music

Theatre

Film

Cuisine

Sport

Symbols

See also